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Article writing and research

Writing strong articles, whitepapers, or deep-dive blog posts takes a lot of effort:

Too often, this work happens alone, and feedback only arrives late, sometimes just before or even after publication. Even when authors do invite reviewers, it’s usually a small circle and already at the finishing stage.

In testing, we know the value of shifting left: catching issues earlier saves time, improves quality, and reduces costly rework. The same is true for research and writing. By collaborating early, you:

With Beyond Quality, research becomes a shared process from the very beginning: stronger, faster, and more rewarding for everyone involved.

Examples:

Collaborative work on research turns the lonely, high-effort part of research into a shared, energizing process.

Process proposal

  1. Author pitches an idea of a research or an article they are considering working on:
    • Post a short thesis/question (1–2 sentences) and 2–3 bullets on what you want to explore. For example, “My thesis is that ‘more testing’ doesn’t always mean ‘better quality’, and I want to unpack this with research.”
    • Ask for specific help (critique framing, suggest sources, join outlining, review drafts).
  2. Collaborators express help in different roles: sourcer, summarizer, reviewer, shaper, or co-author. Low-barrier contributions (links, quick comments) are always welcome. Categoriges of efforts are:
    • Level 1 (5–15 min): drop resources, quick feedback.
    • Level 2 (1–3 hrs): summarize sources, suggest structure.
    • Level 3 (deep dive): draft sections, review whole paper, act as co-author.
  3. Publish & credit. Everyone who contributes is acknowledged. Co-authors and deep reviewers are named on the final piece.

Proposal example

NB: I did this with a few peers when I was writing my “QA Myth busting: more testing means higher quality” article.

Thesis: The common belief that “more testing automatically leads to higher quality” is a myth. In reality, the relationship between testing and quality is not linear, both poorly targeted and excessive testing can even harm product quality.

Main Ideas / Subtopics to Explore:

  1. Defining Quality vs. Testing
    • Clarify the meaning of “quality” in a software context, take it from ISO family of standards, show how testing is just one activity that influences quality.
  2. The Diminishing Returns of Testing
    • Explore the basic economics of testing: the more you test, the less additional value you get per test.
  3. Risks of Over-Testing
    • Opportunity costs (time/resources spent on low-value tests).
    • False sense of safety (“we ran thousands of tests, so quality must be good”).
  4. Alternative Approaches
    • Shift focus to test effectiveness and strategy, not volume.
    • Balance testing with prevention (requirements, design, etc).

Ask (How you can help):